- Registered on: 2011-12-06
- Last connection: 2018-03-24
Reported issues: 45
- 12:59 OpenGFX+ Landscape Bug #8545 (New): Russian translation
- Snow line heights appear to be translated incorrectly in Russian, i.e. 0 =1 etc.
- 16:20 OpenGFX+ Airports Bug #8533: Hanger walls overlap planes
- Comparison screenie of the base set airport.
- 16:18 OpenGFX+ Airports Bug #8533 (New): Hanger walls overlap planes
- Inner wall of the small airport hanger is drawn on top of aircraft: this is not the case with normal base set hangers...
- 10:29 OpenGFX+ Airports Feature #8532 (New): Minor bugs
- Small airport taxiways are slightly out (need moving down 1px), I've edited the png as this seemed like the easiest s...
- 09:47 OpenGFX Feature #8531 (New): Reworked airports
- Various improvements made to the airports:
- Climate-specific grass
- Use improved hangers from OpenGFX+ Airports...
- 22:29 OpenGFX+ Airports Code Review #8529 (New): Credits
- Next time someone updates the documentation, can I please get a credit for my work on the small modern airport (featu...
- 08:37 OpenGFX Feature #8518: Tropical oil wells
- Sprites & code
- 08:36 OpenGFX Feature #8518 (New): Tropical oil wells
- Tropical oil wells have a desert ground tile which look out of place in rainforest areas. Maybe better to use a semi-...
- 17:36 OpenGFX+ Landscape Bug #8515 (New): Toyland roads & landscape
- Toyland roads do not match OpenGFX Base Set. Also some other differences with the landscape, i.e. heavier grid lines,...
- 17:17 OpenGFX+ Landscape Bug #8514 (New): Wide road tunnels not shown with gridlines on
- The wide tunnel variant is only shown with gridlines turned off.
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