Commit Guide

(Based on

To achieve a coherent whole and to make changelog writing easier, here are some guidelines for commit messages.

<type> [#<Issue No.>] (r000): [<section>] Your message here (credits)

Prefix the message with one of the following types:

  • "Add" when you added things
  • "Cleanup" when you did a cleanup
  • "Codechange" when you did a change to the code only, which doesn't effect gameplay in any way (so no bugfix!)
  • "Change" when you made a change (use it as little as possible, unclear entry)
  • "Doc", "Documentation" when the changes are only regarding documentation
  • "Feature" when you added a feature
  • "Fix" when you fixed something
  • "Release" when a release is... released
  • "Revert" when you dare to revert something

<Issue No.> (optional)
If you commit a fix for a bug reported in Issues, add the corresponding bug number in the form of [#NNNN]. Do it as well if you commit a submitted patch or implement a feature with a matching Issues entry.

<r000> (optional)
In the case of bugfixes, if you know what revision the bug was introduced (eg regression), please mention that revision as well just after the prefix. Finding the trouble-causing revision is highly encouraged as it makes backporting/branching/releases that much easier.

<section> (optional)
Add a section if applicable. Examples for sections are:

  • "Makefile" for makefile specific changes
  • !!!More to be added!!!

Further explanations, general bitching, etc. don't go into the first line. Use a new line for those. If the patch was not made by you but you have added someone else's bugfix/feature be so kind as to mention them.

  • If credits were added for a commit, do not forget to remove them for the changelog as that is anonymous.

Example of an ideal commit message; feature contributed by MekMester:

Feature: [Network] RCon (Remote Connection).
  A server can set: 'set rcon_pw <password>' to enable rcon
  A client can now do: 'rcon <password> "<command>"' (MekMester)

Another example. A bug introduced in r5123 was fixed:

Fix (r5123): server could crash under certain circumstances.