OpenGFX 0.2.1 released
The first bug fix release for OpenTTD 0.2
Today we released OpenGFX 0.2.1. With a fix for the mapgen sprites for the original terrain generator and the additon of the windows shading sprites two major improvements were added which ensure that OpenGFX continues to provide all sprites necessary to enjoy OpenTTD. We therefor strongly recommend an update ;-)
As of this version we'll also be able to supply rpms for nearly all linux versions which use them by default. Some other minor changes and fixes with respect to 0.2.0 complete this version. For details see the enclosed changelog.