Bug #8521

Using spritesets with different sizes in a single spritegroup/spritelayout

Added by zephyris over 2 years ago.

Status:NewStart date:2018-01-05
Priority:NormalDue date:
Assignee:-% Done:


Target version:-


Different spritesets within a single spritelayout used to need the same number of sprites, however this restriction has since been removed in OpenTTD. Therefore this check is no longer required in nml.

Also available in: Atom PDF