Bug #8521

Using spritesets with different sizes in a single spritegroup/spritelayout

Added by zephyris almost 2 years ago.

Status:NewStart date:2018-01-05
Priority:NormalDue date:
Assignee:-% Done:

0%

Category:-
Target version:-

Description

Different spritesets within a single spritelayout used to need the same number of sprites, however this restriction has since been removed in OpenTTD. Therefore this check is no longer required in nml.

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