Bug #7228

Missing GUI sprites

Added by planetmaker about 5 years ago.

Status:NewStart date:2014-10-15
Priority:NormalDue date:
Assignee:-% Done:

0%

Category:-
Target version:-

Description

Found in OpenGFX (thus using its 8bpp sprites in zBase) but not using specific 32bpp sprites:

replacenew(OTTD_GUI, "", 12) {
// Title screen letters E and D
// bridge piers colour 1 (~copper)
// bridge piers colour 2 (~copper)
// bridge piers colour 3 (~copper)
// bridge piers colour 4 (silver)
[ 786, 632, 10, 10, 0, 0, "sprites/png/gui/gui04.png"] // newgrf settings: square status icon
[ 2, 696, 8, 8, 0, 0, "sprites/png/gui/gui04.png"] // server join menu: circular status icon
[ 18, 696, 7, 9, 0, 0, "sprites/png/gui/gui04.png"] // server join menu: password protected
[ 34, 696, 9, 7, 0, 0, "sprites/png/gui/gui04.png"] // content download menu: empty check box
[ 50, 696, 9, 7, 0, 0, "sprites/png/gui/gui04.png"] // content download menu: checked check box
[ 66, 696, 10, 10, 0, 0, "sprites/png/gui/gui04.png"] // newgrf settings: warning icon
[ 82, 696, 7, 7, 0, 0, "sprites/png/gui/gui04.png"] // window decoration: resize (ltr languages)
[ 98, 696, 7, 4, 1, 2, "sprites/png/gui/gui04.png"] // window decoration: arrow up
[ 114, 696, 7, 4, 1, 2, "sprites/png/gui/gui04.png"] // window decoration: arrow down
[ 130, 696, 4, 7, 1, 1, "sprites/png/gui/gui04.png"] // window decoration: arrow left
[ 146, 696, 4, 7, 2, 1, "sprites/png/gui/gui04.png"] // window decoration: arrow right
[ 162, 696, 8, 8, 1, 1, "sprites/png/gui/gui04.png"] // window decoration: go to default directory
[ 178, 696, 9, 9, 1, 0, "sprites/png/gui/gui04.png"] // window decoration: (?) list (?)
[ 194, 696, 7, 8, 0, 0, "sprites/png/gui/gui04.png"] // window decoration: sticky window
[ 210, 696, 8, 8, 0, 0, "sprites/png/gui/gui04.png"] // window decoration: make window sticky
[ 226, 696, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // rail toolbar: autorail normal rail
[ 258, 696, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor rail: autorail normal rail
[ 306, 696, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // rail toolbar: convert to normal rail
[ 338, 696, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor rail: convert to normal rail
[ 386, 696, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // rail toolbar: autorail e-rail
[ 418, 696, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor rail: autorail e-rail
[ 466, 696, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // rail toolbar: convert to e-rail
[ 498, 696, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor rail: convert to e-rail
[ 546, 696, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // rail toolbar: depot
[ 578, 696, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor rail: place depot
[ 626, 696, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // rail toolbar: autorail monorail
[ 658, 696, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor rail: autorail monorail
[ 706, 696, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // rail toolbar: convert to monorail
[ 738, 696, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor rail: convert to monorail
[ 2, 744, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // rail toolbar: depot monorail
[ 34, 744, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor rail: place monorail depot
[ 82, 744, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // rail toolbar: autorail maglev
[ 114, 744, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor rail: autorail maglev
[ 162, 744, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // rail toolbar: convert to maglev
[ 194, 744, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor rail: convert to maglev
[ 242, 744, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // rail toolbar: depot maglev
[ 274, 744, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor rail: place maglev depot
[ 322, 744, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // (?)
[ 354, 744, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // rail toolbar: waypoint
[ 386, 744, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor rail: place waypoint
}

replacenew(OTTD_GUI, "", 82) {
[ 754, 744, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // road toolbar: autoroad
[ 2, 808, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor road: autoroad
[ 50, 808, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // road toolbar: autoroad tram
[ 82, 808, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor road: autoroad tram
}

replacenew(OTTD_GUI, "", 87) {
[ 178, 808, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor waterways: place ship lift
[ 226, 808, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // waterways toolbar: build canal
[ 258, 808, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor waterways: place canal
}

replacenew(OTTD_GUI, "", 91) {
[ 338, 808, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // landscaping toolbar: level land
[ 370, 808, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor landscaping: level land
[ 418, 808, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // depot view: sell single train
[ 450, 808, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // depot view: sell single road vehicle
[ 482, 808, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // depot view: sell single ship
[ 514, 808, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // depot view: sell single plane
[ 546, 808, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // depot view: sell all trains
[ 578, 808, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // depot view: sell all road vehicles
[ 610, 808, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // depot view: sell all ships
[ 642, 808, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // depot view: sell all aircrafts
[ 674, 808, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // depot view: autoreplace all trains in depot
[ 706, 808, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // depot view: autoreplace all road vehicles in depot
[ 738, 808, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // depot view: autoreplace all ships in depot
[ 770, 808, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // depot view: autoreplace all aircrafts in hangar
[ 2, 856, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // depot view: sell whole train
[ 34, 856, 16, 16, 0, 0, "sprites/png/gui/gui04.png"] // vehicle view: clone train
[ 66, 856, 16, 16, 0, 0, "sprites/png/gui/gui04.png"] // vehicle view: clone road vehicle
[ 98, 856, 16, 16, 0, 0, "sprites/png/gui/gui04.png"] // vehicle view: clone ship
[ 130, 856, 16, 16, 0, 0, "sprites/png/gui/gui04.png"] // vehicle view: clone aircraft
[ 162, 856, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor clone vehicle: select train to clone
[ 210, 856, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor clone vehicle: select road vehicle to clone
[ 258, 856, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor clone vehicle: select ship to clone
[ 306, 856, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor clone vehicle: select aircraft to clone
[ 354, 856, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // vehicle groups: create new train group
[ 386, 856, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // vehicle groups: create new road vehicles group
[ 418, 856, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // vehicle groups: create new ships group
[ 450, 856, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // vehicle groups: create new aircrafts group
[ 482, 856, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // vehicle groups: delete train group
[ 514, 856, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // vehicle groups: delete road vehicles group
[ 546, 856, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // vehicle groups: delete ships group
[ 578, 856, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // vehicle groups: delete aircrafts group
[ 610, 856, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // vehicle groups: rename train group
[ 642, 856, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // vehicle groups: rename road vehicles group
[ 674, 856, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // vehicle groups: rename ship group
[ 706, 856, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // vehicle groups: rename aircrafts group
[ 738, 856, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // vehicle groups: don't autoreplace this group of trains
[ 770, 856, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // vehicle groups: don't autoreplace this group of road vehicles
[ 2, 904, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // vehicle groups: don't autoreplace this group of ships
[ 34, 904, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // vehicle groups: don't autoreplace this group of aircrafts
[ 66, 904, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // vehicle groups: select no autoreplace for this group of trains
[ 98, 904, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // vehicle groups: select no autoreplace for this group of road vehicles
[ 130, 904, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // vehicle groups: select no autoreplace for this group of ships
[ 162, 904, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // vehicle groups: select no autoreplace for this group of aircrafts
[ 194, 904, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // road toolbar: build one-way roads
[ 226, 904, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // signal toolbar: convert signals
[ 258, 904, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // waterways toolbar: build rivers
[ 290, 904, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor waterways: build rivers
[ 338, 904, 7, 7, 3, 4, "sprites/png/gui/gui04.png"] // (?) arrow left
[ 354, 904, 7, 7, 3, 4, "sprites/png/gui/gui04.png"] // (?) arrow right
[ 370, 904, 10, 9, 2, 3, "sprites/png/gui/gui04.png"] // (?) arrow down
[ 386, 904, 10, 9, 2, 3, "sprites/png/gui/gui04.png"] // (?) arrow up
[ 402, 904, 11, 7, 2, 1, "sprites/png/gui/gui04.png"] // (?) arrow left
[ 418, 904, 9, 9, 3, 3, "sprites/png/gui/gui04.png"] // (?) command symbol
[ 434, 904, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // main toolbar: switch toolbars
[ 466, 904, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // waterways toolbar: build aquaduct
[ 498, 904, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] // cursor waterways: build aquaduct
[ 0, 0, 10, 10, 0, 0, "sprites/png/extra/extra-gui-plus-minus.png"] // (?)
[ 16, 0, 10, 10, 0, 0, "sprites/png/extra/extra-gui-plus-minus.png"] // (?)
[ 82, 705, 7, 7, 0, 0, "sprites/png/gui/gui04.png"] // window decorations: resize window (rtl languages)
[ 2, 125, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] // juke box: play (rtl languages)
[ 242, 352, 7, 8, 0, 0, "sprites/png/gui/gui04.png"] // (?) to bottom
[ 256, 352, 7, 8, 0, 0, "sprites/png/gui/gui04.png"] // (?) to top
[ 0, 0, 7, 8, 0, 0, "sprites/png/extra/extra-gui-bug.png"] // window decorations: debugging icon
[ 401, 201, 9, 9, 0, 0, "sprites/png/extra/extra-gui-profit.png"] // Profit not applicable
[ 401, 167, 9, 9, 0, 0, "sprites/png/extra/extra-gui-profit.png"] // Profit negative
[ 401, 154, 9, 9, 0, 0, "sprites/png/extra/extra-gui-profit.png"] // Profit some
[ 401, 128, 9, 9, 0, 0, "sprites/png/extra/extra-gui-profit.png"] // Profit lots
[ 401, 99, 8, 10, 0, 0, "sprites/png/extra/extra-gui-profit.png"] // Unread news
[ 6, 7, 13, 10, 0, 0, "sprites/png/extra/extra-gui-exclusive.png"] // Exclusive transport rights
[ 2, 2, 12, 10, 0, 0, "sprites/png/extra/extra-gui-autoreplace.png"] // vehicle groups: Autoreplace protection
[ 20, 2, 12, 10, 0, 0, "sprites/png/extra/extra-gui-autoreplace.png"] // vehicle groups: Autoreplace defined
[ 0, 0, 1, 1, 0, 0, "sprites/png/miscellaneous/empty.png"] // no town rating. Empty sprite on purpose
[ 0, 22, 10, 10, 0, 0, "sprites/png/gui/town_indicators.png"] // appalling town rating, sad, red smily
[ 0, 33, 10, 10, 0, 0, "sprites/png/gui/town_indicators.png"] // mediocre town rating, yellow smily
[ 0, 44, 10, 10, 0, 0, "sprites/png/gui/town_indicators.png"] // very good town rating, happy, green smily
[ 3, 10, 14, 10, 0, 0, "sprites/png/extra/extra-gui-delete.png"] // delete to left
[ 19, 10, 14, 10, 0, 0, "sprites/png/extra/extra-gui-delete.png"] // delete to right
[ 0, 0, 8, 8, 0, 0, "sprites/png/extra/extra-gui-window-default.png"] // Window decorations: default size
[ 0, 0, 20, 20, 0, 0, "sprites/png/extra/extra-gui-storybook.png"] // story book main toolbar button
[ 26, 0, 20, 20, 0, 0, "sprites/png/extra/extra-gui-storybook.png"] // story book: inspect place
[ 52, 0, 20, 20, 0, 0, "sprites/png/extra/extra-gui-storybook.png"] // story book: incomplete goal
[ 78, 0, 20, 20, 0, 0, "sprites/png/extra/extra-gui-storybook.png"] // story book: completed goal
[ 104, 0, 20, 20, 0, 0, "sprites/png/extra/extra-gui-storybook.png"] // story book: un-accessible goal
[ 0, 0, 20, 20, 0, 0, "sprites/png/extra/extra-gui-cargoflow.png"] // minimap: cargoflow icon
}

base_graphics spr681( 681, "") { [ 418, 8, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] } // (?)
base_graphics spr682( 682, "") { [ 450, 8, 10, 10, 0, 1, "sprites/png/gui/gui04.png"] } // (?)
base_graphics spr683( 683, "") { [ 466, 8, 16, 16, 0, 0, "sprites/png/gui/gui04.png"] } // vehicle view: center map on vehicle
base_graphics spr685( 685, "") { [ 530, 8, 16, 16, 0, 0, "sprites/png/gui/gui04.png"] } // vehicle view: send to rail depot
base_graphics spr686( 686, "") { [ 562, 8, 16, 16, 0, 0, "sprites/png/gui/gui04.png"] } // vehicle view: send to road depot
base_graphics spr687( 687, "") { [ 594, 8, 16, 16, 0, 0, "sprites/png/gui/gui04.png"] } // vehicle view: send to hangar
base_graphics spr688( 688, "") { [ 626, 8, 16, 16, 0, 0, "sprites/png/gui/gui04.png"] } // vehicle view: send to ship depot
base_graphics spr689( 689, "") { [ 658, 8, 16, 16, 0, 0, "sprites/png/gui/gui04.png"] } // vehicle view: skip signal
base_graphics spr690( 690, "") { [ 690, 8, 16, 16, 0, 0, "sprites/png/gui/gui04.png"] } // vehicle view: set orders
base_graphics spr691( 691, "") { [ 722, 8, 16, 16, 0, 0, "sprites/png/gui/gui04.png"] } // vehicle view: show details
base_graphics spr692( 692, "") { [ 754, 8, 16, 16, 0, 0, "sprites/png/gui/gui04.png"] } // vehicle view: refit
base_graphics spr693( 693, "") { [ 394, 10, 20, 20, 0, 0, "sprites/png/miscellaneous/random.png"] } // buoy for GUI
// Terraform icons up/down
base_graphics spr694( 694, "") { [ 3, 9, 20, 20, 0, 0, "sprites/png/gui/terraform_gui.png"] }
base_graphics spr695( 695, "") { [ 35, 9, 20, 20, 0, 0, "sprites/png/gui/terraform_gui.png"] }
// Terraform cursors up/down
base_graphics spr696( 696, "") { [ 67, 9, 32, 32, 0, 0, "sprites/png/gui/terraform_gui.png"] }
base_graphics spr697( 697, "") { [ 115, 9, 32, 32, 0, 0, "sprites/png/gui/terraform_gui.png"] }
base_graphics spr698( 698, "") { [ 163, 9, 32, 32, 0, 0, "sprites/png/gui/terraform_gui.png"] }
base_graphics spr699( 699, "") { [ 211, 9, 32, 32, 0, 0, "sprites/png/gui/terraform_gui.png"] }
base_graphics spr700( 700, "") { [ 259, 9, 32, 32, 0, 0, "sprites/png/gui/terraform_gui.png"] }
base_graphics spr701( 701, "") { [ 307, 9, 32, 32, 0, 0, "sprites/png/gui/terraform_gui.png"] }
base_graphics spr702( 702, "") { [ 355, 10, 32, 32, 0, 0, "sprites/png/miscellaneous/random.png"] } // place buoy cursor
base_graphics spr703( 703, "") { [ 434, 56, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] } // construction toolbars: dynamite
base_graphics spr704( 704, "") { [ 466, 56, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] } // dynamite animated cursor 1
base_graphics spr705( 705, "") { [ 514, 56, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] } // dynamite animated cursor 2
base_graphics spr706( 706, "") { [ 562, 56, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] } // dynamite animated cursor 3
base_graphics spr707( 707, "") { [ 610, 56, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] } // dynamite animated cursor 4
base_graphics spr709( 709, "") { [ 690, 56, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] } // juke box: skip to previous track
base_graphics spr710( 710, "") { [ 722, 56, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] } // juke box: skip to next track
base_graphics spr711( 711, "") { [ 754, 56, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] } // juke box: stop
base_graphics spr712( 712, "") { [ 2, 104, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] } // juke box: play (ltr languages)
base_graphics spr714( 714, "") { [ 66, 104, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] } // construction toolbars: bulldozer
base_graphics spr715( 715, "") { [ 98, 104, 16, 16, 0, 0, "sprites/png/gui/gui04.png"] } // vehicle view: reverse travel direction
base_graphics spr716( 716, "") { [ 130, 104, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] } // cursor vehicle view: goto cursor 1
base_graphics spr717( 717, "") { [ 178, 104, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] } // cursor vehicle view: goto cursor 2
base_graphics spr718( 718, "") { [ 226, 104, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] } // cursor vehicle view: goto cursor 3
base_graphics spr719( 719, "") { [ 89, 2, 26, 31, 0, 0, "sprites/png/gui/help.png"] } // cursor main toolbar: land area information
base_graphics spr720( 720, "") { [ 322, 104, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] } // cursor company view: place HQ cursor
base_graphics spr721( 721, "") { [ 370, 104, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] } // cursor construction toolbar: build depot cursor
base_graphics spr722( 722, "") { [ 418, 104, 32, 32, 0, 0, "sprites/png/gui/gui04.png"] } // cursor landscaping toolbar: place sign cursor
base_graphics spr731( 731, "") { [ 722, 104, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] } // main toolbar: manage trains
base_graphics spr732( 732, "") { [ 754, 104, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] } // main toolbar: manage RVs
base_graphics spr733( 733, "") { [ 2, 152, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] } // main toolbar: manage ships
base_graphics spr734( 734, "") { [ 34, 152, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] } // main toolbar: mangage aircrafts
base_graphics spr738( 738, "") { [ 162, 152, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] } // minimap: show contour map
base_graphics spr739( 739, "") { [ 194, 152, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] } // minimap: show vehicles on map
base_graphics spr740( 740, "") { [ 226, 152, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] } // minimap: show transport routes on map
base_graphics spr742( 742, "") { [ 290, 152, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] } // main toolbar / minimap: landscaping
base_graphics spr744( 744, "") { [ 354, 152, 40, 20, 0, 0, "sprites/png/gui/gui04.png"] } // airport toolbar: build airport
base_graphics spr746( 746, "") { [ 434, 152, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] } // waterways toolbar: build dock
base_graphics spr747( 747, "") { [ 466, 152, 14, 8, 0, 0, "sprites/png/gui/gui04.png"] } // oval button in CC
base_graphics spr748( 748, "") { [ 498, 152, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] } // waterways toolbar: build depot
base_graphics spr749( 749, "") { [ 530, 152, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] } // road toolbar: build bus stop
base_graphics spr750( 750, "") { [ 562, 152, 20, 20, 0, 0, "sprites/png/gui/gui04.png"] } // road tooblar: build truck stop

base_graphics spr2010(2010, "sprites/png/gui/gui04.png") { [ 626, 232, 32, 32, 0, 0] }

//2429-2436 tunnel gui
base_graphics spr2429(2429, "sprites/png/gui/gui04.png") { [ 690, 232, 20, 20, 0, 0] } // road tunnel
base_graphics spr2430(2430, "sprites/png/gui/gui04.png") { [ 722, 232, 20, 20, 0, 0] } // rail tunnel
base_graphics spr2431(2431, "sprites/png/gui/gui04.png") { [ 754, 232, 20, 20, 0, 0] } // monorail tunnel
base_graphics spr2432(2432, "sprites/png/gui/gui04.png") { [ 2, 280, 20, 20, 0, 0] } // maglev tunnel
base_graphics spr2433(2433, "sprites/png/gui/gui04.png") { [ 34, 280, 32, 32, 0, 0] }
base_graphics spr2434(2434, "sprites/png/gui/gui04.png") { [ 82, 280, 32, 32, 0, 0] }
base_graphics spr2435(2435, "sprites/png/gui/gui04.png") { [ 130, 280, 32, 32, 0, 0] }
base_graphics spr2436(2436, "sprites/png/gui/gui04.png") { [ 178, 280, 32, 32, 0, 0] }

//2593-2600 bridge gui
base_graphics spr2593(2593, "sprites/png/gui/gui04.png") { [ 706, 952, 52, 32, 0, 0] }
base_graphics spr2594(2594, "sprites/png/gui/gui04.png") { [ 2, 1001, 43, 20, 0, 0] }
base_graphics spr2595(2595, "sprites/png/gui/gui04.png") { [ 50, 1001, 43, 20, 0, 0] }
base_graphics spr2596(2596, "sprites/png/gui/gui04.png") { [ 98, 1001, 43, 20, 0, 0] }
base_graphics spr2597(2597, "sprites/png/gui/gui04.png") { [ 146, 1001, 43, 20, 0, 0] }
base_graphics spr2598(2598, "sprites/png/gui/gui04.png") { [ 194, 1001, 43, 20, 0, 0] }
base_graphics spr2599(2599, "sprites/png/gui/gui04.png") { [ 242, 1001, 43, 20, 0, 0] }
base_graphics spr2600(2600, "sprites/png/gui/gui04.png") { [ 290, 1001, 43, 20, 0, 0] }

//3668 dock gui cursor
base_graphics spr3668(3668, "sprites/png/gui/gui04.png") { [ 642, 952, 32, 32, 0, 0] }

//4077-4089 more gui stuff
base_graphics spr4078(4078, "sprites/png/gui/gui04.png") { [ 482, 280, 8, 8, -3, -4] }
base_graphics spr4079(4079, "sprites/png/gui/gui04.png") { [ 498, 280, 3, 3, -1, -1] }
base_graphics spr4080(4080, "sprites/png/gui/gui04.png") { [ 514, 280, 32, 32, 0, 0] }
base_graphics spr4081(4081, "sprites/png/gui/gui04.png") { [ 562, 280, 32, 32, 0, 0] }
base_graphics spr4082(4082, "sprites/png/gui/gui04.png") { [ 610, 280, 20, 20, 0, 0] }
base_graphics spr4084(4084, "sprites/png/gui/gui04.png") { [ 674, 280, 20, 20, 0, 0] }
base_graphics spr4085(4085, "sprites/png/gui/gui04.png") { [ 706, 280, 20, 20, 0, 0] }
base_graphics spr4086(4086, "sprites/png/gui/gui04.png") { [ 738, 280, 20, 20, 0, 0] }
base_graphics spr4087(4087, "sprites/png/gui/gui04.png") { [ 2, 328, 32, 32, 0, 0] }
base_graphics spr4088(4088, "sprites/png/gui/gui04.png") { [ 50, 328, 32, 32, 0, 0] }
base_graphics spr4089(4089, "sprites/png/gui/gui04.png") { [ 98, 328, 32, 32, 0, 0] }

//4297-4323 cargo icons
base_graphics spr4297(4297, "sprites/png/gui/gui04.png") { [ 258, 328, 9, 10, 0, 0] }
base_graphics spr4298(4298, "sprites/png/gui/gui04.png") { [ 274, 328, 12, 6, 0, 3] }
base_graphics spr4299(4299, "sprites/png/gui/gui04.png") { [ 306, 328, 10, 9, 0, 1] }
base_graphics spr4300(4300, "sprites/png/gui/gui04.png") { [ 322, 328, 9, 10, 0, 0] }
base_graphics spr4301(4301, "sprites/png/gui/gui04.png") { [ 338, 328, 9, 7, 0, 2] }
base_graphics spr4302(4302, "sprites/png/gui/gui04.png") { [ 354, 328, 10, 10, 0, 0] }
base_graphics spr4303(4303, "sprites/png/gui/gui04.png") { [ 370, 328, 12, 6, 0, 3] }
base_graphics spr4304(4304, "sprites/png/gui/gui04.png") { [ 402, 328, 11, 9, 0, 1] }
base_graphics spr4305(4305, "sprites/png/gui/gui04.png") { [ 418, 328, 12, 6, 0, 3] }
base_graphics spr4306(4306, "sprites/png/gui/gui04.png") { [ 450, 328, 9, 7, 0, 2] }
base_graphics spr4307(4307, "sprites/png/gui/gui04.png") { [ 466, 328, 14, 9, 0, 1] }
base_graphics spr4308(4308, "sprites/png/gui/gui04.png") { [ 498, 328, 9, 11, 0, 0] }
base_graphics spr4309(4309, "sprites/png/gui/gui04.png") { [ 514, 328, 12, 6, 0, 3] }
base_graphics spr4310(4310, "sprites/png/gui/gui04.png") { [ 546, 328, 7, 10, 0, 0] }
base_graphics spr4311(4311, "sprites/png/gui/gui04.png") { [ 562, 328, 7, 8, 0, 2] }
base_graphics spr4312(4312, "sprites/png/gui/gui04.png") { [ 578, 328, 10, 9, 0, 1] }
base_graphics spr4313(4313, "sprites/png/gui/gui04.png") { [ 594, 328, 8, 7, 0, 2] }
base_graphics spr4314(4314, "sprites/png/gui/gui04.png") { [ 610, 328, 10, 10, 0, 0] }
base_graphics spr4315(4315, "sprites/png/gui/gui04.png") { [ 626, 328, 13, 9, 0, 1] }
base_graphics spr4316(4316, "sprites/png/gui/gui04.png") { [ 658, 328, 12, 7, 0, 0] }
base_graphics spr4317(4317, "sprites/png/gui/gui04.png") { [ 690, 328, 10, 10, 0, 0] }
base_graphics spr4318(4318, "sprites/png/gui/gui04.png") { [ 706, 328, 10, 6, 0, 3] }
base_graphics spr4319(4319, "sprites/png/gui/gui04.png") { [ 722, 328, 6, 10, 0, 0] }
base_graphics spr4320(4320, "sprites/png/gui/gui04.png") { [ 738, 328, 10, 7, 0, 2] }
base_graphics spr4321(4321, "sprites/png/gui/gui04.png") { [ 754, 328, 10, 9, 0, 1] }
base_graphics spr4322(4322, "sprites/png/gui/gui04.png") { [ 770, 328, 10, 7, 0, 2] }
base_graphics spr4323(4323, "sprites/png/gui/gui04.png") { [ 786, 328, 6, 10, 0, 0] }

//4791-4792 buy land button and cursor
base_graphics spr4791(4791, "sprites/png/gui/gui04.png") { [ 162, 328, 20, 20, 0, 0] }
base_graphics spr4792(4792, "sprites/png/gui/gui04.png") { [ 194, 328, 32, 32, 0, 0] }

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