Feature Request #6203
Add additional views for going uphill and downhill
with the same logic as curve test it is possible to provide dz test (heigh test) and have different graphics climbing up hills and going down hills, and for intermediate stage when coming from the flat tile to the slope and back
#1 Updated by oberhuemer over 5 years ago
- Status changed from New to Feedback
This looks very odd in Locomotion ("rollercoaster trains") because the slopes are visually much steeper than what trains could actually handle. I don't think it would be any better in OpenTTD.
In short, many more sprites for little gain.
#2 Updated by Eddi over 5 years ago
Checking for height change itself simple. it may get slightly more complicated if you have both height change and curve, then it might seem to "jump", or the number of sprites explodes. what also needs handling is that in the initial stages of going uphill, it shouldn't look like the end digs itself into the ground.