Wind turbine frames 1 and 16 are identical
I noticed in-game that the wind turbine appeared to freeze on one frame, and I checked out http://dev.openttdcoop.org/projects/ogfx-landscape/repository/changes/src/gfx/windfarm.png and saw that frames 1 and 16 are identical, apparently the source of the freezing.
Steps to reproduce:
- Load a game with OGFX+ Landscape year 1985 or later
- Build a wind turbine
- Observe the spinning blades appear to freeze every so often
I suppose a simple solution would be to cut out the 16th frame from the spriteset, drop the framecount to 15, and %mod by 15 rather than 16.