Bug #3314

Ù (capital U with grave) appearing wrong

Added by planetmaker almost 8 years ago. Updated almost 8 years ago.

Status:ClosedStart date:2011-12-03
Priority:NormalDue date:
Assignee:-% Done:

100%

Category:-
Target version:-

Description

One other bug I couldn't figure out is the letter Ù (capital U with grave) which appears as a ? in the large font, though it seems to be present in both the png and nml. ?(

OGFX_new_glyphs.png (6.43 KB) planetmaker, 2011-12-19 09:22

base-0000-font.pnml (57.4 KB) PaulC, 2011-12-22 14:08

fonts.png (11.3 KB) PaulC, 2011-12-22 14:08

extra-chars.pnml (31.9 KB) PaulC, 2011-12-22 23:57

font_addl.png (12.2 KB) PaulC, 2011-12-22 23:57

mono.png (4.64 KB) PaulC, 2011-12-22 23:57

fonts.png (11.3 KB) PaulC, 2011-12-22 23:57

base-0000-font.pnml (57.4 KB) PaulC, 2011-12-23 14:30

fonts.png (11.2 KB) PaulC, 2011-12-23 14:30

extra-chars.pnml (31.9 KB) PaulC, 2011-12-23 14:30

font_addl.png (12.2 KB) PaulC, 2011-12-23 14:30

Associated revisions

Revision 873:0219bcb35d73
Added by planetmaker almost 8 years ago

Feature #3314: More and improved font glyphs (PaulC)

Revision 873:0219bcb35d73
Added by planetmaker almost 8 years ago

Feature #3314: More and improved font glyphs (PaulC)

Revision 875:2861dd4d4c1d
Added by planetmaker almost 8 years ago

Change #3314: Further improvements to a number of font glyphs (PaulC)

Revision 875:2861dd4d4c1d
Added by planetmaker almost 8 years ago

Change #3314: Further improvements to a number of font glyphs (PaulC)

History

#1 Updated by frosch almost 8 years ago

The letter is not present in the big font of original graphics.

Following page contains a list of character, which OTTD refused to use from the baseset.
http://hg.openttd.org/openttd/trunk.hg/file/tip/src/table/unicode.h

I assume OpenGFX could still provide these letters by using Action 12.

#3 Updated by PaulC almost 8 years ago

Now that the new font characters have gone into trunk (for the original base set) I'll do a bit more on the OGFX versions. :)

#4 Updated by PaulC almost 8 years ago

Revised font characters for ogfx1_base.grf; the new sprite sheet also replaces medfontcond.png. Should hopefully have the rest done later today.

#5 Updated by PaulC almost 8 years ago

All done. :) Also a (very) slight revision to the sprite sheet I posted earlier.

Hopefully it's all OK and I've made it in time for the forthcoming release. If someone feels like sending me a pre-release version I can give it a quick check over for any bugs.

#6 Updated by planetmaker almost 8 years ago

Thanks for the big effort on your part. A test version can be found at http://devs.openttd.org/~planetmaker/patches/opengfx-r872M.zip
If you could check whether everything looks ok, that'll be very helpful. Otherwise I'll ship it tomorrow as there are no immediately visible mis-alignments (=white pixels) :-)

#7 Updated by PaulC almost 8 years ago

Debugged files for the next release. :)

#8 Updated by planetmaker almost 8 years ago

  • Status changed from New to Closed
  • % Done changed from 0 to 100

Changes also applied in r875 and in 0.4.0. Thanks for the sprites, coding and updates :-)

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