Bug #3107

Using identifiers of spritesets that are not used in alternative_sprites is broken

Added by yexo about 8 years ago. Updated about 8 years ago.

Status:ClosedStart date:2011-10-03
Priority:NormalDue date:
Assignee:yexo% Done:

100%

Category:-
Target version:-

Description

Probably when one spriteset is duplicated by nml the alternative_sprites block only writes the output sprites once instead of twice.

History

#1 Updated by yexo about 8 years ago

Most likely alternative_sprites is completely broken.

#2 Updated by yexo about 8 years ago

  • Status changed from Confirmed to Closed
  • % Done changed from 0 to 100

Fixed in r1681

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