Feature #2991

Use cargo_age_period with refrigerated trucks

Added by Terkhen about 8 years ago. Updated about 8 years ago.

Status:ClosedStart date:2011-08-19
Priority:NormalDue date:
Assignee:-% Done:

0%

Category:-
Target version:-

Description

It would make sense that cargo ages less in refrigerated trucks. This should be balanced against other trucks somehow. For example, the refrigerated truck could carry less cargo.

refrigerated_cargos.diff Magnifier (3.62 KB) Terkhen, 2011-08-19 17:41

refrigerated.diff Magnifier - Patch that affects only the refrigerated trucks. (2.21 KB) Terkhen, 2011-09-07 05:07

History

#1 Updated by planetmaker about 8 years ago

Something along those lines is what I thought initially, too. Still, it changes the game balance for food cargo.

Maybe the better idea is to not change the cargo_age_period for the food van - but to have food (or other refigerated products) age much faster on the non-refrigerated trucks. That would still allow to carry food there (e.g. for refits), but give incentive to use the dedicated refrigerated food truck.

#2 Updated by Terkhen about 8 years ago

That could work, I think. The refrigerated truck keeps working the same (and as a result it still works the same than default vehicles), but other vehicles carrying refrigerated cargos suffer a penalty.

#3 Updated by Terkhen about 8 years ago

This patch implements the proposed solution. IMO a note to the refrigerated truck should be added, to let the user know that it is not penalized regarding refrigerated cargos. Is there any way for the user to know which cargos are refrigerated?

#4 Updated by oberhuemer about 8 years ago

No drawbacks for using the refrigerated truck? Not such a good idea.

#5 Updated by planetmaker about 8 years ago

oberhuemer wrote:

No drawbacks for using the refrigerated truck? Not such a good idea.

Why should there be a penalty for using a wagon for what it is built to service?

#6 Updated by oberhuemer about 8 years ago

Because otherwise there's not much of a point in allowing other trucks to do the same thing. What could be used is an increased running cost (for cooling everything).

#7 Updated by planetmaker about 8 years ago

The point is to use the vehicles designed for a cargo.

One may use the general purpose goods truck which can be refit to basically every piece cargo - but it'll be less efficient than the dedicated food truck. The dedicated food truck need not be worse for food, also not wrt cargo aging, than the general goods truck for goods.

Wrt. cargo aging: It probably is the better solution to give an advantage to a vehicle which is designed for a certain cargo. As such it can then perform better with its design cargo than other vehicles which "just" allow a refit to that cargo but which might not be purpose-built to accomodate it. And it requires to set the cargo aging property only for this one vehicle (e.g. the food truck) than putting a penalty on all other vehicles - which might work for the vehicles within one set but would break as soon as it would be used in conjunction with another set. And that would be an issue first of all for road vehicles, as it's the vehicle category where sets are most often mixed.

#8 Updated by Terkhen about 8 years ago

The drawback is that the refrigerated truck carries less cargo than other trucks.

#9 Updated by Terkhen about 8 years ago

Cargo takes twice the time to age with this new patch. Some results of testing:

112 tiles:
Not refrigerated: 1942€
Refrigerated: 1994€

507 tiles:
Not refrigerated: 6096€
Refrigerated: 8042€

#10 Updated by Terkhen about 8 years ago

  • Status changed from New to Closed

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