Feature #147

Sprite 4659

Added by Ammler almost 11 years ago. Updated over 10 years ago.

Status:AssignedStart date:2009-06-02
Priority:NormalDue date:
Assignee:athanasios% Done:

70%

Category:-
Target version:-

Description

WIP / athanasios

(Would replace a existing sprite, very similar.)
http://mz.openttdcoop.org/opengfx/index.php?1=4659

4659_WIP.rar (47.8 KB) Ammler, 2009-06-02 15:50

OpenGFX__4659_source.7z (717 KB) athanasios, 2009-06-11 01:30

History

#1 Updated by foobar almost 11 years ago

  • Category changed from 7 to Base

#2 Updated by foobar almost 11 years ago

  • Category changed from Base to 7

Link didn't make sense...

But what is happening here? We already have _base.4659

#3 Updated by Ammler almost 11 years ago

That is why I wrote "(Would replace a existing sprite, very similar.)" ;-)
... and no Target version

#4 Updated by Ammler almost 11 years ago

  • Assignee set to athanasios

#5 Updated by athanasios almost 11 years ago

Not a 100% png replacement (original 32bpp png doesn't exist yet-I have to draw it one day ;-) ).

Just some extra liveries ADDED to existing sprite for eye candy. But other parameters will not be altered. (I hope the rotation I did will not cause any issues- OTTD doesn't want to have bounding boxes, as George suggested...)

Reason: CC (Company Colors) are not an ideal solution for 32bpp:
1. Limited colors.
2. Not satisfying anti-aliasing.

#6 Updated by athanasios almost 11 years ago

  • Status changed from New to Assigned
  • % Done changed from 0 to 50

Finished drawing.
Done 1st recolored clone (almost similar to the sample).

ToDo:
plenty of recolored clones-time consuming due to many layers :-( .
set offsets in pngs

Issues:
Some blurring is inevitable due to aa. I did aa manually to avoid heavy/misapplied blurring-endless job :-( .

I will add files when I have plenty of clones done :-) .

#7 Updated by Ammler almost 11 years ago

You know, this already exists?

#8 Updated by athanasios almost 11 years ago

  • % Done changed from 50 to 70

#9 Updated by athanasios almost 11 years ago

Ammler wrote:

You know, this already exists?

Have I started forgetting what I have already done? ;-)
No way! As I already stated this is for OpenGFX+, not OpenGFX.

#10 Updated by athanasios almost 11 years ago

<26> (!!!) recolored clones done in psd format. Much more than CC can offer. :-)
Now the boring work is left: Crop and flatten to png and add offsets. When time permits...
Also I have to 32bpp the already existing sprite in opengfx. Maybe I will not do a complete redraw (layers...) but just some tweaks. It is an enormous task and I suppose it is not needed as the above clones suffice.

#11 Updated by foobar over 10 years ago

  • Category changed from 7 to 28

#12 Updated by planetmaker over 10 years ago

  • Project changed from OpenGFX to OpenGFX 32bpp
  • Category deleted (28)

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