Eddi

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  • Registered on: 2011-03-31
  • Last connection: 2014-10-24

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Reported issues: 15

2014-10-16

09:00 Central European Train Set Code Review #7227: Change variable-length MU handling
what the "views" achieve is that you won't get multiple prototype previews and news items for functionally equivalen...
08:56 Central European Train Set Code Review #7227: Change variable-length MU handling
no, it's currently not supported, but it may be possible to implement.
the idea is this:
currently a dual-headed ...

2014-10-15

20:44 Central European Train Set Code Review #7227: Change variable-length MU handling
it wouldn't be "purely cosmetic", just it can only be changed during purchase, not afterwards, because that causes al...
14:54 Central European Train Set Code Review #7227: Change variable-length MU handling
I'd stick with one single length for now.
What i had in mind was something along the lines of MB's "views" idea, w...

2014-10-13

11:50 Central European Train Set Feature #7214: Rendered trains after all?
r772, r773 and r815 should indicate the base of what's needed. plus some way to detect whether blender is installed t...
11:40 Central European Train Set Feature #7214: Rendered trains after all?
I'll try whether i can work with that.
As for naming, i don't think a "tmp/" directory is needed, but a special ex...

2014-10-11

14:09 Central European Train Set Feature #7214: Rendered trains after all?
can you give me the set of commands to get the sprites out of the blender file? i can then adapt the makefile (and th...
07:46 Central European Train Set Feature #7214: Rendered trains after all?
not sure what you mean. it should be possible to have 1 sprite per file, if we come up with a proper naming.

2014-10-10

22:21 Central European Train Set Feature #7214: Rendered trains after all?
I have no objections against rendered sprites in general. some things may need touchups later on, though, but first l...

2014-03-26

16:55 HEQS "Heavy Equipment" Set Revision 779:6039874c05d9: roll back makefile change in r774

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