zephyris

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  • Registered on: 2009-06-07
  • Last connection: 2018-01-05

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Reported issues: 50

2018-01-05

00:25 NewGRF Meta Language Bug #8521 (New): Using spritesets with different sizes in a single spritegroup/spritelayout
Different spritesets within a single spritelayout used to need the same number of sprites, however this restriction h...

2018-01-02

08:52 NewGRF Meta Language Feature Request #8520: Expose more town properties for house varaction2/switches
I also noticed one more missing variable, present in NFO but not NML:
*0x41: Town index

2018-01-01

18:12 NewGRF Meta Language Feature Request #8520 (New): Expose more town properties for house varaction2/switches
The NMLC specs list 13 properties of towns (see https://newgrf-specs.tt-wiki.net/wiki/NML:Towns ). In NFO several mor...
18:03 NewGRF Meta Language Bug #8519 (New): ActionD-linked crash when building with calculation for palette in spritelayout
Using a calculation in palette assignment in a sprite layout for a house makes nmlc crash.
This example nml uses a s...

2015-04-15

11:26 opengfx-dev Revision 1087:833503011c61 (opengfx-dev): Add: Extra zoom terrain tiles (except toyland) and tree...

2014-11-28

10:17 OpenGFX Mars Roads and Rovers Feature #7249 (Closed): Road vehicles need coding
10:37adb7479dbc
10:16 OpenGFX Mars Bug #7294 (Closed): Rover Graphics Missing
72:28b0da064a39

2014-11-26

20:18 OpenGFX Mars Revision 51:d4301dc12729 (opengfx-mars): Update: Subrepos
20:12 OpenGFX Mars Roads and Rovers Revision 12:ca0ca4da22e3 (opengfx-mars-rv): Merge
20:12 OpenGFX Mars Roads and Rovers Revision 11:91e10b0b645f (opengfx-mars-rv): Update: Include all tracking tables and related details

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