athanasios

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  • Registered on: 2009-06-02
  • Last connection: 2012-05-23

Projects

Activity

Reported issues: 11

2012-05-12

01:09 OpenGFX Feature #3971: Train Effects
More white steam?
01:07 OpenGFX Feature #3972: Explosion Effects
I think they need more 'fire'-aka to be way more bright-especially first sprite. Very nice work!

2012-02-10

01:29 Pixel Feature #3669: Drawing wood textures
Admittedly in such a small scale you cannot do much. Check the Toyland wooden house-I faced the same problem.

2012-01-22

00:11 OpenGFX Feature #3563: Road depot variants for arctic and tropic
As I have stated, my artwork is 'at worst' copyrighted till it gets used in OpenGFX projects. Then it can get the lic...

2011-10-11

01:41 OpenGFX Feature #3136: toyland ground tile reused identically
This was fixed here:
http://dev.openttdcoop.org/issues/885
and another 2 sprites were uploaded which can be use...

2011-07-21

00:17 NUTS Unrealistic Train Set Feature #2870: General ideas
"NUTS" rocks!
Animals Engines: Better keep them for toyland.
... and do not forget MARS climate support. ;-)

2011-03-06

23:05 OpenGFX Feature #2401: 4458-4461 sprites renewal
Hey, this is top quality. Bravo! :-)

2011-02-22

02:25 OpenGFX Feature #885: Toyland House and Industry Ground tile
And a third one.

2011-02-17

00:26 OpenGFX Feature #885: Toyland House and Industry Ground tile
Thanks.
So we have 2 now! :-)

2011-02-16

00:28 OpenGFX Feature #885: Toyland House and Industry Ground tile
I colored at random after creating the tile, so that gave the inconsistency in size of colored patches. Also some pat...

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