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OpenSFX 0.2.2 (2 comments)

Added by Rubidium over 7 years ago

Today we give you an updated version of OpenSFX: the sound replacement project or what OpenGFX is for graphics OpenSFX is for sounds.

This release primarily improves the makefiles and adds translations to the in-game description. If you already have 0.2.1 there is no real need to update besides the translations.

OpenSFX can be downloaded from http://bundles.openttdcoop.org/opensfx/releases/

OpenSFX 0.2.0

Added by Rubidium over 7 years ago

Today we give you the first complete release of OpenSFX: the sound replacement project or what OpenGFX is for graphics OpenSFX is for sounds.

It can be downloaded from http://bundles.openttdcoop.org/opensfx/releases/

I would like to thank all who have helped making/editing the samples for this set. Our major source of samples is freesound.org and Janis Lukss, Jklamo and Richard Wheeler have been very helpful by editing/mixing the samples to the results we now have.

OpenSFX 0.1.0

Added by Rubidium over 7 years ago

Today the third release of OpenSFX: the sound replacement project or what OpenGFX is for graphics OpenSFX is for sounds.

It can be downloaded from http://bundles.openttdcoop.org/opensfx/releases/

It currently replaces 59 of 73 samples (81%), which means only 14 toyland sounds have to be found/created. After that there's still lots of tweaking to do.

OpenSFX 0.1.0-alpha2

Added by Rubidium almost 8 years ago

Today we made the second release of OpenSFX: the sound replacement project or what OpenGFX is for graphics OpenSFX is for sounds.

It can be downloaded from http://bundles.openttdcoop.org/opensfx/releases/

It currently replaces 50 of 73 samples (68%), which means only 7 non-toyland vehicle sounds and 16 toyland sounds have to be found. After that there's still lots of tweaking to do.

OpenSFX 0.1.0-alpha1

Added by Rubidium almost 8 years ago

Today we made the first release of OpenSFX: the sound replacement project or what OpenGFX is for graphics OpenSFX is for sounds.

It can be downloaded from http://bundles.openttdcoop.org/opensfx/releases/

It currently replaces 31 of 73 samples (42%), though we hope that the following releases will come soon and we have 100% replacement of the samples.

For 0.1.0-alpha2 we want to have replaced all non-toyland non-vehicle samples, which brings the total of replaced samples at 46 of 73 (63%).
For 0.1.0 we want to have replaced all non-toyland samples, which brings the total of replaced samples at 57 of 73 (78%).
For 0.2.0 we want to have replaced all toyland samples too, which makes the set complete.

Ofcourse nothing stops us from releasing more often or doing some toyland samples before 0.1.0 though, but this is just a guideline to have some set goals for the future.

For now, happy sampling!

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