A new grab of the sprites from zbase is needed to fix the current black sprite issues. How is this triggered?
#1 Updated by Rubidium about 5 years ago
zbase is still at the revision the last nightly build was made from.
To update the graphics the nightly is built with, zbuild needs to be updated to refer to the zbase you want to build with.
Under unix-y OSes that means cloning zbuild, running the fetch_subrepos script in zbuild, hg commit and hg push. If I perform that now both commit and push tell me there are no changes.
#2 Updated by Ammler about 5 years ago
you see here, which revisions zbuild is using:
a83335a053dea3e8b9ca0b867f003fbaf1042408 zbase = a83335a053de (current zbase head)