Feature #3686
ingame helptexts
| Status: | Closed | Start date: | 2012-02-12 | |
|---|---|---|---|---|
| Priority: | Normal | Due date: | ||
| Assignee: | foobar | % Done: | 100% |
|
| Category: | - | |||
| Target version: | 2.0.0-beta1 |
Description
in the purchase menu, there will be a text for each vehicle, incidating
- tractive effort coefficient
easier to use than power, weight and TE separately
- what it is/was used for in real life
shunting, light freight, heavy freight, local passengers, express passengers, high speed passengers
- if there is a livery refit available
yes/no
- special engine upgrades
For wagons and MUs:in what year and what changes (speed, power, etc)
- loading speed
For engines:slow, medium, fast (or actual numbers if there will be specific values per vehicle)
- what coaches were used
list of coaches used with this engine
Associated revisions
Feature: additional purchase menu info for metros (issue #3686)
Change: purchase menu alternative vehicle names (issue #3686)
Change: additional purchase menu text for steamers (issue #3686)
Change: additional purchase menu text for diesels (issue #3686)
Change: additional purchase menu text for electrics (issue #3686)
Change: additional purchase menu text for DMUs (issue #3686)
Change: additional purchase menu text for EMUs (issue #3686)
Change: unify purchase menu text for metros (issue #3686)
Codechange: compose purchase menu text from multiple strings for metros (issue #3686)
Codechange: compose purchase menu text from multiple strings for MUs (issue #3686)
Codechange: compose purchase menu text from multiple strings for electrics (issue #3686)
Codechange: compose purchase menu text from multiple strings for diesels (issue #3686)
Codechange: compose purchase menu text from multiple strings for steamers (issue #3686)
Feature: indicate baggage compartment in purchase menu description (issue #3686)
Feature: indicate loading time in days for EMUs in purchase menu (issue #3686)
Feature: advice on some engine/carriage combinations in purchase menu (closes #3686)
History
#1 Updated by foobar over 1 year ago
- Description updated (diff)
#2 Updated by foobar over 1 year ago
- Target version set to 2.1.0
#3 Updated by Purno over 1 year ago
1. How about using the typically Dutch "stoptrein/sneltrein/intercity" terms instead of the default "local passengers/express passengers" terms? Just to... Dutchify the set a tad more :P
2. How about mentioning the MUs consist length in the depot description? In addition of the visual identification we're still fiddling with :P
3. How about adding the city of origin for metros (Amsterdam/Rotterdam)?
4. How about using both names and numbers for loading speeds (like "low (15/s)", "medium (25/s)" etc.) just example numbers here.
#4 Updated by foobar over 1 year ago
1. That will surely be the case in the Dutch translation. In the English one it's a bit tricky, as non-Dutch speaking people still have to understand it. We could use "stoppertrain" and "intercity" in English. The first is used in Britain in informal language, the second is probably made up Dunglish (Dutch-English, I just made that up), but understandable to English speakers.
2. Good idea!
3. Possible, but it's kinda implied by the names, as they include GVB and RET. We mustn't clutter the purchase menu too much either.
4. If there will be different values for low, medium and high, then that makes sense. Otherwise it doesn't add much I think. Then people can read a readme for the exact details.
Either way, there is a limit to the number of text strings we can have. Vehicle names don't count towards that, but livery names and purchase descriptions are all from the same pool of 255 (IIRC). I haven't done the math, but it may imply that we can't have a unique description for each train. If that is indeed the case (which I think it is), we have to share more generic descriptions between trains. A wild guess is that we can have 100 descriptions, but there are more than 100 trains.
#5 Updated by Voyager1 over 1 year ago
Wrt No. 1 - I'm using English as my game language but in this case, I'd really like to have Dutch train names while retaining descriptions in English. Would that be possible?
#6 Updated by foobar over 1 year ago
Yes. With English game language you'll get English descriptions. Only the vehicle nicknames will be in Dutch (by default). If we're using "stoptrein/sneltrein/intercity", there will be English translations of that in the English translation of the set. It doesn't make sense to have Dutch descriptions when the rest of the game is in English.
Dutch nicknames in English language makes sense, as these were never meant to be translated, really. I just added that option for foreign people who want to know what they mean.
#7 Updated by foobar over 1 year ago
- Target version changed from 2.1.0 to 2.0.0-rc1
#8 Updated by foobar about 1 year ago
- Target version changed from 2.0.0-rc1 to 2.0.0-beta1
#9 Updated by foobar about 1 year ago
- Priority changed from Low to Normal
#10 Updated by foobar about 1 year ago
- % Done changed from 0 to 70
Loading speed still needs to be added once we have different values for those. For the rest I consider it mostly done.
TE and matching wagon information is not possible within the string limit. As of now we're at 194 of 256. The remaining strings are required for the loading speed information.
EDIT: this is actually not true. String limit is 1024, so the jury is still out on this. I may want to look into combining strings from multiple pieces.
#11 Updated by foobar about 1 year ago
Combinging strings (example by Eddi):
lang-file:
STR_CONCATENATE:{STRING}{STRING}
STR_CONCAT_LINES:{STRING}{}{STRING}
STR_A:a
STR_B:b
STR_C:c
nml-file:
additional_text: string(STR_CONCAT_LINES, string(STR_A), string(STR_CONCATENATE, string(STR_B), string(STR_C)))
the basic syntax is: string(name, param1, param2, ..., paramN)
#12 Updated by foobar about 1 year ago
Todo:
- for electrified engines, list power type (1,5 kV DV, 25 kV AC) EDIT: only relevant for dual system trains, as the others won't show up in the other depot anyways.
- after setting correct loading speed, update this for all vehicles
- for some engines add information on what wagons/carriages to use with it
#13 Updated by Transportman about 1 year ago
foobar wrote:
Todo:
- for electrified engines, list power type (1,5 kV DV, 25 kV AC) EDIT: only relevant for dual system trains, as the others won't show up in the other depot anyways.
I would also do it for trains that are only single system, just to be consistent over all trains and don't get bugs [EDIT]reports[/EDIT] for trains that are bought in a dual system depot and then don't go on a single system that they are not made for.
#14 Updated by foobar about 1 year ago
I noticed that trains in this set that aren't dualsystem are automatically 1.5 kV DC. That should make the distinction clear enough IMO. I'd rather recieve bugreports first, then at least I know the time and effort is well-spent.
Thanks for your concern though!
#16 Updated by foobar 12 months ago
- Status changed from New to Closed
- % Done changed from 70 to 100
Applied in changeset a00b37d42c59.